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Bart Roijmans - began early nineties with composing music for games and graphic demos for the MSX system as a hobby. Through mutual friends he got acquainted with his current employer Engine Software who were also active in the MSX-scene at that time. Not particularly looking for a job in the gamesindustry he studied computer science. Meanwhile Engine Software turned professional in 1995, and was still looking for a composer and sound designer. Roijmans joined Engine in his final year of college as an intern and has been working there ever since his graduation in 1999 as a sound designer.
Bart Roijmans is a speaker for Pop@Games. |
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