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Adriana Skarped is an independent writer, actor and gamedesigner and has been deeply immersed in the nordic participatory arts scene for the last eight years. She has worked for the Interactive Institute, Swedish Institute of Computer Science and Swedish National Television on productions such as Perseverance, Prosopopeia Bardo 1, Momentum, Interference and the Truth about Marika. The latter was awarded with an Emmy for best interactive TV service earlier this year. Having worked mainly with research institutes has allowed her to explore - and cross - the boundaries of what we consider to be games today, merging methods and techniques from areas as different as ARG, MMORPG, LARP, mobile games, table-top-roleplaying, traditional magic and method acting.
Nothing is true, everything is permissible - gaming on the edge of reality
The Truth About Marika-project was awarded with an Emmy for best interactive TV service earlier this year. In this lecture Adriana Skarped will walk you through some highlights from the game, question many commonly-held beliefs about what constitutes the distinction between reality and fiction, and talk about her experience of going undercover as a game character, irl, for four months straight, confronting both TV-audience and strangers in the street with a tall tale of a strange disapperance, a conspiracy and a hidden society. |
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The serious side of games
The design of games
The research on games
The mobility of games
The offline side of games
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Adriana was a roleplaying geek before she knew what roleplaying was, and as a child she dreamed that when she grew up she would be a superheroine in her own fiction universe. Now she is.
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